Tzu-Hsin Hsieh
Ph.D. Researcher @ TU Delft

Tzu-Hsin Hsieh
Celine

Spatial AI  ·  Generative 3D  ·  XR Systems

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4+
XR Systems
5+
Awards
6+
Publications
7+
Projects

Ph.D. researcher in Spatial AI, Generative 3D, and XR Systems

I am a Ph.D. researcher at the Computer Graphics and Visualization Group, TU Delft, specializing in spatial AI, generative 3D, and XR systems.

My work focuses on building end-to-end research prototypes that combine VLM-based 3D scene understanding, generative AI, computer vision, XR hand tracking, and human-centered XR interfaces for spatial reasoning and content generation.

With an interdisciplinary background in Architecture, Computer Science, and Electrical Engineering, I design systems that bridge high-level spatial intelligence with real-time human interaction in physical and virtual environments.

Tzu-Hsin Hsieh
2024 – Now
Ph.D. Researcher
Delft, The Netherlands

Conducting research on spatial AI, generative 3D, and 3D scene understanding for XR-based spatial reasoning and content generation. Developed XR prototypes with hand tracking, real-time interaction logging, adaptive feedback control, and user-study evaluation.

Spatial AIGenerative 3DXRUser Study
2023
Research Assistant
City Science Lab @ Taipei · MIT UROP Program
Taipei, Taiwan · Feb – Jun 2023

Built an AR iOS application using real-world weather data, AprilTag tracking, and plane detection for spatial model registration.

ARiOSAprilTagMIT
2022–2024
Research Assistant
Digital IC Design Lab, National Cheng Kung University
Tainan, Taiwan

Conducted computer vision research on AI-based image recognition, super-resolution, satellite-image analysis, and deep learning for remote sensing applications.

Computer VisionDeep LearningRemote Sensing
2021–2024
Research Assistant
Interactive Architecture Lab, National Cheng Kung University
Tainan, Taiwan

Developed mixed reality and digital-twin systems integrating BIM, 3D spatial data, and collaborative interaction workflows.

Mixed RealityDigital TwinBIM

Education

Ph.D. in Computer Science
Delft University of Technology
Jul 2024 – Present · Delft, Netherlands
M.S. in Architecture & Computer Science
National Cheng Kung University
Sep 2021 – Jul 2024 · Tainan, Taiwan
Bachelor of Architecture
National University of Kaohsiung
Sep 2017 – Aug 2021 · Kaohsiung, Taiwan

Spatial AI

VLM-based 3D scene understanding, spatial grounding, and multimodal reasoning for intelligent spatial interaction.

VLMScene UnderstandingSpatial Reasoning

Generative 3D

Fit-aware 3D object synthesis and generative adaptation for context-aware spatial content generation.

PyTorch3DGeometry OptimizationGenerative AI

Research Prototypes

Human-centered XR interfaces with hand tracking, adaptive feedback, and real-time interaction for spatial tasks.

Meta Quest 3HoloLens 2Hand Tracking

Human-Centered AI

Designing AI systems with user studies, adaptive interfaces, and evaluation frameworks for real-world deployment.

User StudyHCIAdaptive AI

Publications

UrbanSight
CAADRIA 2024 1st Author · Full Paper

UrbanSight: Application of Digital Twin to Augmented Reality

Tzu-Hsin H., Tay Sheng J.

Built a collaborative multi-user MR environment where users interact with a shared digital twin in real time, integrating BIM and 3D spatial data via HoloLens 2.

Digital TwinARHoloLens 2BIM
M3 paper
ACM SIGSPATIAL 2025

M3: Recommendation via Attention-Graph Cluster Q-Learning with Multi-Scale Spatial Heterogeneity for Green Attractions

Shih-Yu L., Tzu-Hsin H., Pei-Chi T., et al.

Proposed a multi-stakeholder recommendation system leveraging attention-graph Q-learning with multi-scale spatial heterogeneity for transportation and green attraction planning.

Spatial AIGISGraph LearningRecommendation
GreenSpot paper
ACM SIGSPATIAL 2024

GreenSpot: Improving Public Transport with GIS-Based AR and Cluster-GCN Recommendation

Shih-Yu L., Tzu-Hsin H., Sing-Kai L., et al.

Proposed a GIS-based AR system combined with Cluster-GCN recommendation to improve public transport access to green attractions, integrating spatial graph learning with real-world transit data.

GISARGraph CNNPublic Transport
TMSR paper
IEEE ECICE 2023

TMSR: Tiny Multi-path CNNs for Super Resolution

Chia-Hung L., Tzu-Hsin H., et al.

Proposed a lightweight multi-path CNN architecture for image super-resolution optimized for efficiency under hardware constraints.

Computer VisionSuper ResolutionCNNDeep Learning
Crowd Monitoring ACIS
ACIS 2023

Enhancing Urban Crowd Monitoring through Predictive Modelling System with Diverse Geospatial Datasets

Hsun-Ping H., Tzu-Chang L., Tzu-Hsin H., et al.

Developed a predictive modeling system for urban pedestrian flow monitoring integrating diverse geospatial datasets for smart city applications.

GRUGeospatialUrban ComputingSmart City

Featured Projects

ElasticFit
Under Review
2026
VLM3D GenerationSpatial AI

ElasticFit

Fit-aware 3D object insertion via VLM reasoning and generative adaptation. Combines semantic-spatial grounding, scene-conditioned object generation, and physics-aware fitting with rigid, uniform, and elastic adaptation modes.

Tzu-Hsin H. and Ricardo M.  ·  Manuscript under review.

Skill-Adaptive Ghost Instructors
CHI 2026
2025
Meta Quest 3Hand TrackingUnity / C#

Skill-Adaptive Ghost Instructors

VR piano learning system with ghost-hand guidance, real-time hand tracking, and skill-adaptive transparency control. Evaluated retention, over-reliance, and cognitive workload through a formal user study.

UrbanSight
CAADRIA 2024
2024
HoloLens 2Digital TwinMR

UrbanSight

Collaborative multi-user MR space with real-time digital twin interaction, BIM integration, and shared spatial workflows for urban design visualization.

CityScope
MIT UROP · 2023
2023
AR / iOSAprilTagWeather API

CityScope AR

AR app visualizing real-time 3D weather data from Taiwan's Central Weather Bureau onto a physical island model using AprilTag-based spatial registration.

Crowd Prediction
2022
GRUTime SeriesWeb System

Crowd Counting & Prediction

Pedestrian flow prediction dashboard built with Tainan City Government and Far EasTone, using GRU-based time-series modeling and geospatial data analysis.

Non-Euclidean VR
2021
VRUnity / C#HTC VIVE

Non-Euclidean VR Space

VR environment using connected virtual spaces and scale mismatches to create impossible-space and size-perception effects — exploring spatial cognition in XR.

Honors & Awards

2024
Young CAADRIA Award
Computer-Aided Architectural Design Research in Asia
🏆
2023
Best Paper Award
Architectural Institute of Taiwan
📄
2023
Gold Award
Cathay Life Real Estate Business Case Analysis Contest
🥇
2022
Gold Award
IEEE Signal Processing Society AIoT Competition
🥇
2022
Silver Award
Tainan City Digital Governance Talent Training Program
🥈

Let's connect

Open to research collaborations, internship opportunities, and conversations about Spatial AI & XR.